Kitsune, or fox folk, are vulpine shapeshifters known for their love of both trickery and art. Kitsune possess two forms: that of an attractive human of slender build with salient eyes, and their true form of an anthropomorphic fox. Despite an irrepressible penchant for deception, kitsune prize loyalty and make true companions. They delight in the arts, particularly riddles and storytelling, and settle in ancestral clans, taking their wisdom from both the living and spirits.

Quick-witted and nimble, kitsune make excellent bards and rogues. It is not uncommon for one to pursue sorcery, while those few born with white fur and pale eyes usually become oracles.

Kitsune Racial Traits

Alternate Racial Traits

The following racial traits may be selected instead of existing Kitsune racial traits. Consult your GM before selecting any of these new options.

  • Ability Scores:

    Kitsune are agile and companionable, but tend to be physically weak.

    They get +2 Dexterity, +2 Charisma but a -2 Strength

  • Medium:

    Kitsune are Medium creatures and have no bonuses or penalties due to their size.

  • Kitsune:

    Kitsune are humanoids with the kitsune and shapechanger subtypes.

  • Normal Speed:

    Kitsune have a base speed of 30 feet.

  • Low-Light Vision (Ex):

    Kitsune can see twice as far as humans in conditions of dim light.

  • Change Shape (Su):

    A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in human form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores and can remain in this form indefinitely.

  • Agile (Ex):

    Kitsune receive a +2 racial bonus on Acrobatics checks.

  • Kitsune Magic (Ex/Sp):

    Kitsune add +1 to the DC of any saving throws against enchantment spells that they cast. Kitsune with a Charisma score of 11 or higher gain the following spell-like ability: 3/day - dancing lights (caster level equals the kitsune's level).

  • Natural Weapons (Ex):

    In her natural form, a kitsune has a bite attack that deals 1d4 points of damage.

  • Languages:

    Kitsune begin play speaking Common and Sylvan. Kitsune with high Intelligence scores can choose from the following: any human language, Aklo, Celestial, Elven, Gnome, and Tengu.

  • Statistics

    Kitsune - Random starting age

    Adulthood Intuitive Self-Taught Trained
    15 +1d4 +1d6 +2d6

    Kitsune - Aging Effects

    Middle Age Old Venerable Maximum
    32 50 65 +3d12

    Kitsune - Random Height and Weight

    Gender Base Height Height Modifier Base Weight Weight Modifier
    male 4'10" +2d8 100 lb. ×5
    female 4'5" +2d8 85 lb. ×5